You may have noticed some problems with my khtmld project. It took me sometime to re-write the whole buffer processing function. I have also added a new feature, which allows you to communicate with khtmld through a socket.
Allover the code is now much more readable and the old function to read and process the buffer has been split up into 3 new ones:
I am not done yet and I need to implement TCP Wrapper to increase the security while using the socket communication feature. But so far local tests without khtml2png and TCP Wrapper worked fine. I don't want to rush with this release, otherwise it could lead to a disaster like the last time, where the whole buffer processing was a real mess!